The true delight is in the finding out rather than in the knowing. -Isaac Asimov

Feb 27, 2010


This is a small project I've been doing the past few weeks. Maybe some of you know an old computer game called Raptor: Call of the Shadows, a typical vertical-scroll shoot'em up in which you pilot a fighter plane, destroying anything that moves -and even anything that doesn't. This is truly a classic and I recommend it to anyone looking for a good old game.

 So, one day while playing this game, I thought it could be nice to try and model the main room of the game on 3D. Just made a screenshot and started doing it. Not trying to mimic it, but definitely using ti as an inspiration. But the thing felt so empty, I added some more stuff like the helmet. As it turned out, I spent more time making the helmet than everything else; I just got suck into it. It's been really fun to make, and I'm happy with the result considering I didn't use any reference pictures and I'm no expert on fighter pilots helmets, so I also rendered a close view of it.

The next step was making a plane, and I started it, but I think I'm not ready for that yet. Let's say this project is not yet finished, but honestly, anything feels like it could be improved and you just have to stop somewhere!

Oh, I almost forgot: it's modeled, of course, on Blender, and rendered with Indigo (about 8 hours per picture). 

I hope you like it.

1 comment:

  1. This is amazing! You did a great job. Apogee all the way!